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DaiMeatshield-NijuIchi, TENZAN!

January 19, 2010

Kazuma: Come on, hang on! Didn’t you make me promise to take you out to the park again? Don’t give up!

Denne: I’m sorry… I didn’t know they rigged the Stormtrooper… I’m sorry…

Kazuma: It doesn’t matter, I’m unharmed! Focus! We can worry about everything later once you’re well!

Denne: Save my other half… save my siblings… Kazuma… please… she doesn’t… they don’t… know anything… open their eyes… show them the truth… for me… save her… from Arke… I’m sorry… I’m sorry… sorry… … …

Kazuma: Denne! DENNE!

T.I.T.A.N. Project: Ghost Records ~ Extinguished Soul [Battle of P.M.C. Regalia HQ]


Epicgasm. Sweet gods, such art and storyline set in such a Crapsack World that it’s not funny. Yet it manages to be so awesome. AhhHHhhhh…

Remember to give Gen. Raisha’s MuppetJester, alternatively known on Gen. Raisha’s personnel list as Falsez, some visitor love. His blog runs on external motivation. Preferably, you should offer web link gifts of DoTA replays consisting of Tiny and Techie tag-teaming, or Meepo ownages.

He also does sum model kits; if you’re a Zeon fan, do send him pictures of you stepping on GM Ground Types. If you’re a Feddie fan, email him screenshots of MSG 0080’s first episode that contain aquatic mobile suits.

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[GUNPLA] GN-009 Seraphim Gundam 1/144

January 9, 2010

“We will not guide humanity. We will create a future together with mankind. This is the path that we, the Innovades, should take!”

Tieria Erde, Mobile Suit Gundam 00 Season 2, Episode 24


For a more comprehensive review that actually focuses on its weapons systems, refer to here. The 00 Gundam series has been the source of much rejoicing and cursing for model kit collectors, largely because Bandai seems to have adopted a “jump the gun” attitude for producing 00 kits and would make a new version of an existing Gundam once it appears, notwithstanding the fact that two episodes down the road said Gundam gets an upgrade/gimmick/etc and they re-release it with that gimmick.

The 1/144 Seraphim is the product of one such incident. Whether its worth the price to purchase seperately I leave it up to you, but I for one feel that unless you have the Seravee(any variations) and you’re the type to got for complete collections, I suggest you hold on while I go search for more worthy purchases to recommend to you for the sake of parts-sharing. If you want the Tieria combo and you’ve got the cash for the 1/100 version, go for it. Or if you have neither the 1/144 Seraphim or Seravee and want both, go for the GNHW/B Seravee, to get double the parts to play with.

Mind you, I was given the Seravee way before the 00 1/144s got their fifty different variations and then some, so “UM, YEAH…” if what I just said comes across as a bit heavy-handed.

Hi, welcome to the opening of Tieria's GN Armory! For Lv. 1 Beginners we have some basic swords...

Armaments:

- GN Cannons x2

- GN Beam Sabres x2

- Trial System (Not shown)

Summary: A third-generation improved unit, the GN-009 Seraphim is the spiritual successor of the GN-004 Nadleeh, and the carrier of both the Seravee’s GN Drive and the Trial System, which allows Tieria to shut down all units connected to Veda, Celestial Being’s supercomputer. As a secret unit that is usually seen as the Seravee’s backpack, the Seraphim is full of surprises, the capability to separate from the Seraphim and fight independently being one of them. The Seravee’s over-the-shoulder GN cannons also happens to be the Seraphim’s arms, and whatever weapons the Seravee possesses can be used by the Seraphim as well. First deployed during Tieria’s fight with the Innovade Bring Stabity, its deployment marks yet another trump card the ousted Celestial Being has up its sleeves, and one of the deadliest. It makes no indication of being able to support use of the GN Field unlike the Seravee, but with all indications, the Seraphim was never made to tank hits from the start.

If you’re tired of the Seravee’s man-thighs, the Seraphim should give you some visual relief. Both units are as similar as Amuro Ray is to Haro, and while the 1/144 Seravee is by no means stiff, compared to it the Seraphim can practically breakdance.

HOOOOOOOOOOO!!!!

Or maybe not. Well, not at the breakdance level anyway. As can be seen the Seraphim’s arms are laughably short, and the anime didn’t help comparisons since we get to see Seraphim in all the cool poses. However, you can replicate most of these poses(sans separate hand parts), so it evens out.

The "I-cannot-be-killed-off-for-real" kick!!!!11!1

This is a general display of how flexible the lower body of the Seraphim is. With not-so-obstructive front skirt armor, the Seraphim can nail another Gunpla right in the nuts. Unfortunately it seems that nothing short of an MG actually allows the legs to bend to the sides, so no uber-ed kicks to use for poses.

"Here at the Stadium, we announce the victory of Team Seraphim(s) for the GN World Soccer Championships..."

The Seraphim, courtesy of its flexible legs, can do the seiza… well, it can, but not in this case. There is one overall problem with the Seraphim though, and that’s its balance and its large V-fins. According to a few people I asked, the 1/144 Seraphim seems to share a problem with the backpack of the Seravee; both have loose V-fins, making a battle pose involving them hell to get up. There’s also the problem of breakage since the V-fins aren’t exactly constructed out of the strongest plastics used in Gunpla-making, so be careful when tugging here and there.

So...heavy...can't...lift...them...up!

The second is the balance problems. The Seraphim itself can stand on its own save if you put it next to a gale, but saddle any weapons on it, and you better be careful which side of your table/shelf ends in a long drop to scrapyard hell.

Break my Seravee? I'll cut ya, you green-haired androgynous meatsack!

I has gun and sword and is not afraid to use them!

As previously mentioned, the Seraphim’s primary armament are its two GN Cannons, which it stores a pair of hands behind its GN Condensers during Cannon mode. The Seraphim can wield beam sabres in close-combat as part of the Seravee’s weapons, making for a very zippy foe with the firepower of a large battleship, not to mention whatever the Seravee has for handhelds.

Be careful of the beam sabres though; you won’t get the Seravee to balance without a stand while wielding the GN Bazooka, but you can with the sabres, and they’re quite loose. Same goes for the bazooka, but to a lesser extent.

GN Dispenser mode, on!

Whatever extra functions the original backpack-form Seraphim had in the Seravee kit is retained here, as one can so clearly see. Unfortunately as mentioned with the V-fin earlier, so do most of the problems. Is it too much to ask for just a few revisions of the runner parts before production…?

This is an example of triple-wielding, originally planned to be in the game...

Reborns Gundam... I am disappoint.

But enough of the grousing and grumbling. The Seraphim, once fixed up to the Seravee, make of a very good sign. IF there’s one thing to watch out for, it’s the increased backpack weight. Though, figuratively and literally speaking, the Seravee finally looks the look with a real Seraphim on its back.

I can do Asymmetrical Docking me!

My handhelds are out of juice! ...Ah, whatever. *pewpewpewpew*

Transformation from the Seraphim with legs and arms to the Seraphim Backpack Cosplay is a simple manner, requiring some bending of the legs and repositioning of the arms. The Seraphim doesn’t give enough parts to support the Seraphim having its own GN Condensers in its arm cannons, but some parts-swapping with the Seravee’s backpack should prove otherwise. Alternatively, you can refer to the topmost link for how it’s done.

The other detail in this I want to highlight is the lack of articulation regarding the GN Cannons if you’re using the real Seraphim as the backpack. Compared to the previous Seravee backpack, the GN cannon is now limited in where it can point, and even provides s minor obstruction to the head.

SYMMETRICAL DOCKING!

I’ve been waiting for this for ages.

Touch me not!

..Though, I don’t really recommend it for use with the SRW Fairlions.

Leg locking, BUT YOU'RE DOIN' IT WRONG

Well, it works, so that’s that.

The Verdict:

Not bad, actually, despite some flaws. The Seravee/Seraphim combo has a lot of poseability options and the Seraphim is nowhere near as expensive as its fatter kin, which justifies its lowered price. If there’s one thing, it’s that you cannot replicate fully the Seraphim with GN arm cannons deployed without the Seraphim backpack form the Seravee kit, but you get the beam sabers! Any gimmicks you get with the backpack in Seravee is here in Seraphim as well save for the cannons, but since they point anywhere but front in the anime, there’s really no loss to speak of here; the Seraphim’s delicate balance, how its hands can’t hold the beam sabers tight enough, its V-fin; all there are minor ailments that can be fixed with some DIY(I herd wood glue is very teh good for loose joints).

The only warning I have to give to you is, if you haven’t gotten the 1/144 Seravee yet and is planning to so that you’ll have an excuse to buy the Seraphim, aiming for the GNHW/B version is the most moolah-worthy choice; whatever parts you get in the GNHW/B can be fitted on the Seraphim as well.

And if you’re wondering what the hell is wrong with my Seraphim, I tried to see what would happen if I used a white paint marker before applying a red one on top. Mixed success, to say the least, but I think my technique needs much working on.

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A fresh start from zero, or at least as close to one as possible.

December 31, 2009

Linda: Soldiers of the Coliation. I have an announcement to make.

Lezen: Is Earth safe? Did the Confederacy Fleet make it?

Kai: Don’t tell me we bled out here for nothing…!

Takao: An ambush?!

Reya: Quiet! Let the Major speak.

Kazuma: …Today is the first day of Military Calendar Year 349, which shall, by order of the Republic HQ be known as VICTORY DAY!

T.I.T.A.N. Project: The Third Conflict ~ Dawn Of The New Era [Epilouge]


WOOT PEOPLE 2010 IS ‘ERE! HAPPY NEW YEAR!!!!!1!1!1!!

2009 has been a blast. While I leave the past with a far lighter wallet than I would have liked, amongst other things, I think back, and yes, 2009 has been a relatively good year. The Hangar Bay has gathered a good number of mecha this year(though they still require assembling) and not to mention two Fraulein Revoltechs… for fifty bucks. I must thank Gen. Raisha for this chance interception of supplies. This year, I shall aim for a new peak (no pun here, move along), a Nendoroid!

Unfortunately, unless one is younger than 7 years of age or older than 25, each year inbetween that period will likely bring a myriad of different responsibilities; some easier, and most harder to bear then previous ones. Fret not! If you’re hardworking and determined, they should pose no problems. Such is an ordinary, mudane life, where being hot-blooded does actually saves the day. Of course, do remember to take a step back once in a while or when you feel you’re doing too much; being in a new year does not clean last year’s slate, and it would not do anyone good to blindly push forward and ignore past instances. Sometimes slowing down to observe for a bit might save your skin (figuratively and literally) in more ways then one.

Of course, there is no way to start the new year but with something that makes “awesome” redefine itself.

And also, Nomo wishes everyone a happy Year of the Tiger, for those who refer to the Chinese Zodiac.

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Who dares defile thy eggnog?!

December 24, 2009

Fuyo: I… I didn’t believe it when the observatory station called me and told me that you’d just made reentry.

Touya: Heh heh… I wouldn’t belive it either.

Fuyo: Your pilot suit is cracked, your skin is pale, your T.I.T.A.N. is wrecked… and… you look so much older. So much more haggard.

Touya: I’ve been doing more travelling that you can imag… ah, ouch. I think I have a few loose ribs.

Fuyo: I… I believed, like you told me to. It was hard, but I believed. I… I did right, did I?

Touya: … I’m sorry. For these eight years.

Fuyo: *sniff* W… Welcome home.

T.I.T.A.N. Project: The March Of Terra ~ Epilouge.

This year’s Santa has decided to take a hard-line approach on the bad boys, eh?
Merry Christmas, people. Take this day to get together with your family and share some time together.

And don’t forget to start planning for next year’s New Year’s Resolution, ‘kay? :)

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[KOTOBUKIYA] YAM-008-2 Altairlion 1/144

December 15, 2009

“Figure out the enemy’s path, and intercept!”

Ibis Douglas, Super Robot Taisen Original Generations 2

This here be a Kotobukiya 1/144 Super Robot Taisen kit. If you don’t know this, I don’t blame you, because Bandai is the representative when it comes to kit-making. What Bandai doesn’t produce however, other companies like Kotobukiya cover.

For your information, the kit is about 3/4 the height of a 1/100 Gunpla, the midway point between a 1/100 and a 1/144 Bandai mobile suit kit. If this were 1/100, the Altairlion would tower over all the other kits I have.

Alas, Kotobukiya. My poor fingers!

Hi, welcome to Ibis' Motivational Speech Session. Please take a seat over there, there or anywhere you like.

Armamants:

90mm GG Cannon x2

Shoulder-mounted Railguns x2

CTM-02 Spigeaul Missiles (not included)

CTM-07 Prominence Missiles (not included)

Sonic Blades

G-Accel Driver x2

Special Move: Maneuver GRaMXs

Summary:

The Altairlion is an upgraded two-seater model belonging to the “Lion” series of Armored Modules developed by the Divine Crusaders during the events of the game Super Robot Taisen Alpha 2. An upgrade of its lesser cousin the Astelion AX, the Altairlion boasts improved performance as would any upper-tier machine. Much like several Lion-series A.M.s before it, the Altairlion is fully flight-capable, amazingly fast for its size, has a secondary mode to transofrm into, and carries all of its armaments onboard; it can be equipped with extra weapons, but what it already has is in no way lacking. Like the Astelion before it, the Altairlion has a combat maneuver move programmed into its OS that takes advantage of its weapons systems; in this case, Maneuver GRaMXs, where the machine darts around the battlefield pummelling the opponent with an assortment of the guns and missiles the Altairlion carries. Like all complicated movements however, activating it and mastering it are different matters altogether, and on its first activation in a test it resulted in a casuality, much to Ibis’ dismay, who swore off stepping into the cockpit until much, much later in the future.

Just before I start, I would like to mention that the Altairlion kit was made sometime before. Not sure when, but if my guesses are right it would be pre-2009… probably about during 2006-2008, I wager.

That said, “ouch, mai poooour fingerz.”

One, and two, and three, and four, and two, and two, and three...

The Altairlion is a fickle kit. I say this with absolute seriousness. I cannot say for anyone else’s version of their Altairlion, but mine has as many loose joints as there are overly-tight joints. About a 50-50 ratio.

Firstly, the upper body. The Altairlion, MY Altairlion has loose joints at the elbow and the elbow guard. One look and you can guess; the number of parts there means that something called “stability” is going to suffer; unlike Bandai who would probably mold the elbow guard (used during transformation) in one whole piece and tell you to color it yourself, Kotobukiya delivers it in a few pieces and all in their respective colors. While I appreciate the detail, it also means that the tightness of the joint will suffer since the more number of parts something is made out of, the less stable it will be.

The upper arm joints are much stiffer though. It plays havoc when trying to do a pose, but it’s a blessing in disguise when the Altairlion is in Armored Module mode.

Coming up in the new Super Robot Wars Z*2[Zwei

Yeah, a mentally-challenged, an emotionally-challenged, and one is just plain dense. Yeeeeeeeeeah….

And now the lower body. The legs are mostly ok, except for the feet, where the joints are so freakin’ tight, I can’t join them close. I’ve tried every trick in the book that doesn’t involve plastic-crushing pressure, and it fits in about half. So halfway through it is. The rotation joints for the pelvic thrusters are also tighter than heck; once again, it’s another halfway joint. It would be so bad if not for the fact that the pieces involved are so small, it’s impossible to press them together.

SUPER INAZUMA KICK!

Of course, loose joints does not mean that the model kit is as poseable as a wooden staff. The Altairlion is pretty flexible actually, more around the leg joints since there’s no skirt armor to obstruct leg movement. The arm joint are being blocked by the model’s G-Accel Driver equipment, however, so expect a bit less in that regard. If there is one overall complain, it’s that the head aread has very little movement space up and down, but that’s just me.

HELLO EVERYONE! I AM ZE SENTRY~

With the problems of loose/tight joints out of the way, I can finally get to the details on the kit itself.

Thanks to Kotobukiya replicating each section down to its rightful color, there’s hardly any coloring to be done. About 50% of the colors you see on the kit are added in after some thought; I just think that the normal Altairlion could do with some color diversity.

The head crest is Koto-painted though. Now if only we could convince Bandai to do the same with Gundam face vents.

I demand a power gem be installed in my forehead! ALTAIR BEAM!

But I like Spiral Knuckle better. :(

Anyways, there’s very little to talk about with the Altairlion. It handles well in normal mode bar the crazy joints; if you don’t go and mess with them everyday, there should be no lasting problem to display functions. And detail-wise, the Altairlion without extras already has a normal Bandai kit beat by a distance.

Maybe I should talk a bit more about the transformation. Although it’s larger than most 1/144 Bandai kits, it’s still not large enough to accomodate its own transformation system. And with the way Kotobukiya has a different part in different colors, it just isn’t worth the time to actually design everything so that it has color accuracy and can still transform (not to mention it’ll be as lasting as… say, thin plastic put under a clamp).

So what to do? Parts-swapping saves the day!

Fox 2! Fox 2!

In Armored Module mode, the Altairlion displays additional thrusters at the back of its legs, its head retracts partially leaving only the head fin, and its hands are kept compact. With the lack of space on the kit, you’ll have to remove the hands, put the thrusters on after transforming, and bend the arms at a certain angle to hide the fact that the Altairlion is now finger-less. The head is removed entirely, with the top section (the one with the green area) and a new neck section put together to create the effect that the Altairlion’s head just retracted. Not bad actually.

Spare bits and nutz.

Some hand types and the parts for head-swapping and positioning the Altairlion on the stand in A.M. mode.

Something about the hands; in all the picture taken I’ve used the fist type, for a simple reason; the other hands feature in three pieces, with the thumb being one of them. And the thumb doesn’t fit.

Yes, you saw that right. One twitch will send a purple spiraling out of control and hopefully somewhere where I can pick it up easily. It’s just that fragile. Another example of loose joints.

We're not taking off! Sir!

Wing parts.

The Altairlion isn’t very good at standing up, however. Firstly, the problem, obviously, lies with the two G-Accel Driver parts located between the body and the arm. They’re long enough that if you put them perpendicular to the ground, the’ll be longer than the total body height of the Altairlion. And secondly, there just isn’t a part that allows the Altairlion to be secured to the stadn without going into A.M. mode. In A.M. mode you get a bit that you can stick the Altairlion on and make it seem like its turning, but not in normal form. The good thing is if it falls backwards the Altairlion has its two Accel pieces for support… unless you put the kit just right on the edge of the table.

Railguns, fire!

I assume this are the railguns on the Altairlion, with the missile launchers supposedly somewhere under the elbow guards. I wonder why no one lists the railguns on the specs pages… Or the railguns are actually named “Sonic Blade” rofl.

DOUBLE ROLLING BOMBER!

That’s about it for the Altairlion, to be honest. The lack of external stuff means that the Altairlion is pretty much at its max. Unlike Original Generations and the Astelion AX, the fact that the Altairlion in in a standard Super Robot Wars game means that equipping of weapons is not likely. So no Burst Railgun and Assault Blade.

The transformation of the Altairlion itself is pretty basic. The legs fold forward and the arms in front and at an angle. Remove or insert parts as se fit. The most complicated part is probably the hip, which bends backwards so that you can put in the spare stuff to position it on the stand. I would say that it’s a pretty fragile transformation, but this isn’t Macross and even on the torso the joints are tight.

The Verdict:

The Altairlion is a bit lackluster when you compare it with what Bandai usually offers actually. Even if I assume that the overall joint performance was restricted to my kit being one of those bad factory work that escapes detection once in a while, comparing kits mde about the same time, most Bandai kits, in fact most mecha kits, even Kotobukiya’s other SRW kits, would have the Altairlion outclassed in terms of quality. One can attribute this to the fact that the Altairlion wasn’t designed to carry a shitload of guns and swords from the start. It wouldn’t be so important, however, until you realize that it falls behind not because it has no handheld weapons, but the kit doesn’t detail enough about its onboard weapons, thanks to the restriction that is its size. A real shame really as this restricts the kit’s value to serious Altairlion fans. I hope that Kotobukiya’s new and recent releases (Break Blade’s Dirfinge, woot!) will be, and hopefully should be much better than this.